|Mass Effect - Virmire|
Via Mass Effect Wiki
|Mass Effect 2 - Collector Base|
|Mass Effect 3 - Priority: Tuchanka|
Via Mass Effect Wiki
(Note: the only time I didn't cure the genophage was when I started a Mass Effect 3 game without importing from the second, and every other playthrough of mine had me helping the krogan, even when I was playing as a renegade. I just could. not. do. it.)
The actual combat was a lot of fun, too, especially considering the dialogue between Mordin and Wrex:
MORDIN: Thresher maw getting closer!Dodging Reaper claws and brutes isn't necessarily the easiest, but I found that, if you just dash through them (avoiding the dark shadows of the claws and not really caring if your squadmates are functioning, of course), it's fairly quick work, if you're not playing on a higher difficulty****. Then you get to kill your first Reaper in the game! And it is, indeed, such a spectacle for the krogan to recount for generations to come, including the part where Kalros, the mother of all thresher maws, wrestles the squealing Reaper into the ground. Both Three and I cheered loudly when we first witnessed it, and we were not even remotely embarrassed about it. Unfortunately, Mordin sacrifices himself, in what may possibly one of the most moving cut scenes in history, to save the people he had afflicted with a genetic curse. Sigh. Following your harrowing victory, you get to bond with Wrex and Bakara (who finally reveals her true name to you), and the story progresses.
WREX: Tell me something I don't know!
MORDIN: Metal in truck excellent iron supplement for maw's diet!
A big part of why this was my favorite mission is because it didn't just start in Mass Effect 3. From the moment you decide on Virmire to spare or kill Wrex, the krogan redemption or demise has begun. Through your friendship with Wrex, you begin to see the krogan as people, not mindless hulks of violence (even though they'd probably prefer that description), and in the second game, you discover the fruits of your labor, finding Wrex is trying to unite the clans at least somewhat peacefully. There's a glimmer of hope that they can rise above the animals they've been made out to be. Of course, by the time you get to the third game, the stage has been set, and finally witnessing the release of the krogan from over a century of punishment is one of the most beautiful moments in gaming history. Makes me tear up a little, actually.
* Not really the case with Jacob, but I am guessing you already knew that.
** Mordin died in one of my playthroughs, and in another, Tali somehow was killed, although I didn't find out about it until I returned to the ship. I nearly cried both times.
*** I absolutely love this artist's rendition of krogan art. If you haven't checked out her other pieces, you should do so. The asari and quarian versions are gorgeous, too. And you can buy prints!!
|Via Stellar State Logic|